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MiG-29 Fulcrum Fighter Jet Sound UE4 – Game-Ready Project for Unreal Engine 4
UNITY PROJECT | SOUND LIBRARY | SOUNDCLOUD PREVIEW
Fully implemented Fighter Jet Sound UE4 System and Advanced Flight Model of the MiG-29 jet for Unreal Engine developers.
- Fully controllable 3d-model (keyboard, joystick, gamepad control)
- Different sounds from different angles
- Separate sounds from different RPMs
- Different sounds from different distance
- Startup and Shutdown sounds
- Cockpit sounds
The Unreal Engine project based on C++ and Blueprints. It contains all the necessary material to control the advanced flight model and reproducing the sounds of a MiG-29 Fulcrum twin-engine jet fighter aircraft depending on engine RPM, jet speed, angles of view, and the distance from the aircraft to the camera. Perfect sound quality, optimal length and format. Revive your Russian MiG-29 Fulcrum Jet Fighter ⚡
All of our jets are based on the same implementation principle with the same functions. Therefore, when you configure MiG-29 Fulcrum for your project, you can easily use other jets from soundfx.studio.
You can also find a ready-made solution for UNITY platform – MiG-29 FIGHTER JET SOUND SYSTEM. It contains scripts for reproducing the sounds of a MiG-29 twin-engine jet fighter aircraft depending on engine RPM, jet speed, angles of view, and the distance from the aircraft to the camera. This project also implements a fully controllable advanced flight model of the MiG-29 jet. Thus, you can control the aircraft using the keyboard or game controller.
If you have noticed any mistake, or you can suggest improvements, please write to us about it.